Programming Embedded Systems: Interacting with the Embedded Platform
Peter Dibble, James Hunt, Andy J. and Wellings
Interacting with the underlying platform and its environment is one of the key activities for embedded programs. This chapter focuses on how real-time Java programs can access the platform’s physical memory so that it can maximize performance, and how it can interface with external devices. The revised
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BibTex Entry
@incollection{Dibble2012, author = {Peter Dibble and James Hunt and Andy J. and Wellings}, booktitle = {Distributed, Embedded and Real-time Java Systems}, editor = {M. Teresa Higuera-Toledano and Andy J. Wellings}, isbn = {978-1-4419-8158-5}, keyword = {Engineering}, link = {http://dx.doi.org/10.1007/978-1-4419-8158-5_6}, note = {10.1007/978-1-4419-8158-5_6}, pages = {129-158}, publisher = {Springer US}, title = {Programming Embedded Systems: Interacting with the Embedded Platform}, year = {2012} }